Pook 事件 1.3.7

Pook 事件 1.3.7

Pook 事件 1.3.7-PCI1
Pook 事件 1.3.7
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原创地址PookEvent – 插件 – Codefling

关于 PookEvent

PookEvent 插件为您的 Rust 服务器增添了令人兴奋和有益的转折。准备好与潜伏在地图上随机位置的淘气的 Pookie Bear 及其发光的灯笼相遇。然而,击败 Pookie Bear 只是冒险的开始。

当玩家战胜 Pookie Bear 时,他们将获得令人兴奋的宝藏和宝贵的战利品作为奖励。这是一个获得独特物品并提高他们在恶劣的 Rust 环境中生存的机会。挑战越大,奖励就越丰厚!

但要小心,因为 Pookie Decoy 呈现了一个不同的故事。一旦玩家击败了这个狡猾的诱饵,他们可能会面临随机和不可预测的惩罚。这些负面影响会考验他们的韧性,带来障碍和惊喜,需要快速思考和适应能力才能克服。

你会取得胜利并收获战利品,还是会成为 Pookie Decoy 愤怒的受害者?你的 Rust 冒险的命运掌握在你的手中。

PookEvent 插件使您能够根据服务器的偏好自定义体验。启用或禁用负面效果,微调奖励,并在您的服务器上释放 PookEvent 的全部潜力。

准备好迎接令人振奋的邂逅、战略决策和充满惊喜的世界。PookEvent 插件为 Rust 注入了一丝刺激,让每一次旅程都成为一次难忘的冒险。

(注意:请确保配置插件的设置和间隔,以适应您服务器的游戏玩法和平衡性。

您准备好面对 PookEvent 挑战了吗?拥抱混乱,领取奖励,征服 Rust 世界中等待的谜团!

事件说明:
根据配置中设置的“事件间隔”,地图上随机位置会生成两只 Pookie 熊。其中一个,当被杀死时,会从配置中随机奖励玩家一个奖励和数量。然而,另一个会应用一个在配置中启用的随机减益效果。

管理员命令:
/spawnpookie – 强制启动事件。

聊天命令:
/pg- 在聊天中显示 Pookie 网格。

默认配置:

{
  "Event Interval (in minutes)": 60,
  "Event Length (in minutes)": 20,
  "How many decoys should spawn?": 1,
  "Item to spawn next to Pookies": "assets/prefabs/deployable/lantern/lantern.deployed.prefab",
  "Broadcast grids they spawn in?": true,
  "Show map markers when they spawn?": false,
  "Color of Map Marker": "#00FF00",
  "Map Marker Radius": 0.25,
  "Name color for decoy killer.": "orange",
  "Name color for pookie killer.": "green",
  "Enable custom HP for Pookie and Decoy?": false,
  "Custom Pookie HP Amount": 100,
  "Custom Decoy HP Amount": 100,
  "Enable Negative Effects?": true,
  "Enable Negative Effect Commands?": false,
  "Give Reward Item AND Currency?": false,
  "Use ServerRewards?": false,
  "ServerRewards Amount to give per kill.": 0,
  "Use Economics?": false,
  "Economics Amount to give per kill.": 0,
  "Reward Items (Item Shortname, Quantity)": [
    {
      "Item Shortname": "ammo.rifle",
      "Item Skin": 0,
      "Item Name": "",
      "Minimum Quantity": 1,
      "Maximum Quantity": 5
    },
    {
      "Item Shortname": "apple",
      "Item Skin": 0,
      "Item Name": "",
      "Minimum Quantity": 2,
      "Maximum Quantity": 3
    },
    {
      "Item Shortname": "bandage",
      "Item Skin": 0,
      "Item Name": "",
      "Minimum Quantity": 7,
      "Maximum Quantity": 11
    }
  ],
  "Negative Effects (Executes on player for killing Decoy)": [
    {
      "Effect Name": "Health",
      "Effect Description": "Subtracts amount from players health. (If players health is less than amount, they will die!)",
      "Enabled": true,
      "Amount": 25
    },
    {
      "Effect Name": "Dehydration",
      "Effect Description": "Sets players hydration to the value given.",
      "Enabled": true,
      "Amount": 25
    },
    {
      "Effect Name": "Hunger",
      "Effect Description": "Sets players hunger to the value given.",
      "Enabled": true,
      "Amount": 25
    },
    {
      "Effect Name": "Radiation",
      "Effect Description": "Amount of radiation poisoning you want to give the player.",
      "Enabled": true,
      "Amount": 25
    },
    {
      "Effect Name": "Bleeding",
      "Effect Description": "Bleeding amount you want applied to the player.",
      "Enabled": true,
      "Amount": 25
    },
    {
      "Effect Name": "Spawn Bears",
      "Effect Description": "Number of bears you want spawned around the player.",
      "Enabled": true,
      "Amount": 1
    },
    {
      "Effect Name": "Spawn Wolves",
      "Effect Description": "Number of wolves you want spawned around the player.",
      "Enabled": true,
      "Amount": 1
    },
    {
      "Effect Name": "Spawn Boar",
      "Effect Description": "Number of boar you want spawned around the player.",
      "Enabled": true,
      "Amount": 1
    },
    {
      "Effect Name": "Drop Inventory",
      "Effect Description": "Drops the players inventory on the ground.(1 = Hot Bar, 2 = Armor, 3 = Main Inventory, 4 = All)",
      "Enabled": true,
      "Amount": 1
    },
    {
      "Effect Name": "Spikes",
      "Effect Description": "Spawn a ring of spike traps around a player for x secs.(e.g. Amount = 10 is 10 seconds.)",
      "Enabled": true,
      "Amount": 10
    }
  ],
  "Negative Effect Commands (When using commands, put %steamid% where the player ID would be used in the command)": [
    {
      "Command": "killplayer %steamid%",
      "Enabled": false
    },
    {
      "Command": "killplayer %steamid%",
      "Enabled": false
    },
    {
      "Command": "killplayer %steamid%",
      "Enabled": false
    }
  ]
}

图片[1]-Pook 事件 1.3.7-PCI1

图片[2]-Pook 事件 1.3.7-PCI1

 

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