关于交通司机
厌倦了在 Rust 的废弃道路上行驶?Traffic Drivers 添加了人工智能驱动的车辆,并配有武装同伴,随时准备保护他们的司机。自定义从车辆设置到人工智能行为的一切,让每条道路都感觉更加动态和不可预测!
特征:
动态 AI 流量
• 人工智能驱动的车辆与武装司机和同伴一起在 Rust 的道路上巡逻。
• 可定制的人工智能反应——决定他们如何应对攻击!
• 同伴会猛烈地保护他们的司机。
高速战斗和遭遇战
• 当他们的车辆受到攻击时,机器人会进行反击。
• 驾驶员在受到攻击时可以暂时加速。
• 设置伤害率、战利品表和 AI 健康设置。
全车辆定制
• 设置燃油限制或启用无限燃油。
• 调整最大速度、破坏规则和汽车重生时间。
– 可选的锁以确保安全
战利品和奖励系统
• 在存储模块内配置战利品——控制掉落率和物品数量。
• 自定义驾驶员和同伴库存——武器、衣服和其他用品。
⚙ 生成控制
• 对活跃的交通车辆设置限制。
• 调整最小道路长度
• 为卡住的汽车配置自动销毁。
• 防止人工智能攻击友好的司机和同伴。
全面定制和控制:
车辆预设:
• 调整燃油、速度、发动机耐用性等。
• 定义存储模块内的战利品内容。
司机和伴侣 AI:
• 设置驾驶员姓名、健康状况、外观和服装。
• 配置抗损坏性和对攻击的响应。
• 为同伴配备自定义盔甲、健康和武器,以保护他们的驾驶员。
下载后,您还将获得名为 DriverController 的插件。这是一个插件,用于在我的所有插件之间设置机器人和战利品的预设。
配置:
{
"Event settings": {
"Allowed events (vehicle) count": {
"Min": 3.0,
"Max": 6.0
},
"Event restart delay": {
"Min": 60.0,
"Max": 120.0
},
"Prevent NPC from attacking drivers and companions?": true,
"Block damage to transport from not players?": true,
"Block damage to driver and companion from not players?": true,
"Destroy events of this plugin when pause is enabled?": true,
"Behavior when Convoy spawns": {
"Pause events when Convoy starts?": true
},
"Marker text color": {
"Color (for HEX, put # at the beginning)": "0.2 0.21 0.62 1"
},
"Event name for the marker": "EVENT CAR",
"Route recording settings": {
"Enable recorded routes usage?": true,
"Clear saved routes after wipe?": true,
"Minimum distance between points to record in route (used when recording route)": 20.0,
"Minimum number of points to save (used when recording route)": 50.0
},
"Route generation": {
"Enable route generation": true
},
"Controller settings": {
"Controller update timer (0 - 0.2)": 0.0
}
},
"Car settings": [
{
"Activate this event?": true,
"Transport type for event (Random2Module, Random3Module, Random4Module, Module2, Module3, Module4)": "Module2",
"Driver name (key) from driver settings in DriverController plugin": "DriverCar",
"Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [
"Companion1",
"Companion2"
],
"Engine settings": {
"Engine parts level (1 - 3)": 1,
"Drop the parts when destroying vehicle?": false
},
"Loot container settings": {
"Enable loot in vehicle container?": true,
"Drop the loot when destroying the transport?": false,
"Amount of slots": 1,
"Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [
"ResourcesCar"
]
},
"Use Road Routes (has priority over off-road)": true,
"Use Off-Road Routes (used if no road routes are available)": true,
"Controller settings": {
"Max speed (km/h)": 60.0,
"Maximum speed when obstacles detected (km/h)": 5.0,
"Chase mode settings": {
"Chase attacking players?": true,
"Max chase distance": 150.0,
"Chase timer": 120.0
}
},
"Turret Settings (will add the specified amount to each suitable module)": {
"Enable Turrets on Vehicle": false,
"Disable Turrets on Event End": true,
"Maximum Attack Range": 50.0,
"Player Damage Multiplier": 0.5,
"Max turrets amount": 1,
"At what percentage of the module's remaining health remove the turret installed on it": {
"Min": 2.0,
"Max": 5.0
}
},
"Damage receive rate": 1.0,
"Fuel settings": {
"Enable automatic fuel refueling?": true,
"Remove fuel when unlocking vehicle?": true,
"Maximum fuel in vehicle": 500
},
"Vehicle headlight settings": {
"Enable vehicle headlights?": true,
"Use headlights only at night?": true
},
"Detonator settings": {
"Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true,
"After how many seconds explosives will be blown up": 60.0,
"Explosives position offset": {
"x": 0.0,
"y": 0.8,
"z": 0.0
}
}
},
{
"Activate this event?": true,
"Transport type for event (Random2Module, Random3Module, Random4Module, Module2, Module3, Module4)": "Random3Module",
"Driver name (key) from driver settings in DriverController plugin": "DriverCar",
"Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [
"Companion1",
"Companion2"
],
"Engine settings": {
"Engine parts level (1 - 3)": 1,
"Drop the parts when destroying vehicle?": false
},
"Loot container settings": {
"Enable loot in vehicle container?": true,
"Drop the loot when destroying the transport?": false,
"Amount of slots": 1,
"Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [
"ResourcesCar"
]
},
"Use Road Routes (has priority over off-road)": true,
"Use Off-Road Routes (used if no road routes are available)": true,
"Controller settings": {
"Max speed (km/h)": 60.0,
"Maximum speed when obstacles detected (km/h)": 5.0,
"Chase mode settings": {
"Chase attacking players?": true,
"Max chase distance": 150.0,
"Chase timer": 120.0
}
},
"Turret Settings (will add the specified amount to each suitable module)": {
"Enable Turrets on Vehicle": false,
"Disable Turrets on Event End": true,
"Maximum Attack Range": 50.0,
"Player Damage Multiplier": 0.5,
"Max turrets amount": 1,
"At what percentage of the module's remaining health remove the turret installed on it": {
"Min": 2.0,
"Max": 5.0
}
},
"Damage receive rate": 1.0,
"Fuel settings": {
"Enable automatic fuel refueling?": true,
"Remove fuel when unlocking vehicle?": true,
"Maximum fuel in vehicle": 500
},
"Vehicle headlight settings": {
"Enable vehicle headlights?": true,
"Use headlights only at night?": true
},
"Detonator settings": {
"Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true,
"After how many seconds explosives will be blown up": 60.0,
"Explosives position offset": {
"x": 0.0,
"y": 0.8,
"z": 0.0
}
}
}
]
}
DriverController 配置:
{
"Drivers settings": {
"DriverBike": {
"Bot health": {
"Min": 100.0,
"Max": 150.0
},
"Prevent attacking players first?": true,
"Damage receive rate": 2.0,
"Damage rate": 2.0,
"Spawn bag with items instead of corpse on death?": true,
"In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
"Clothes": [
{
"Item": {
"Item shortname or ID": "shoes.boots",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
},
{
"Item": {
"Item shortname or ID": "wood.armor.pants",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
},
{
"Item": {
"Item shortname or ID": "pants",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
},
{
"Item": {
"Item shortname or ID": "wood.armor.jacket",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
},
{
"Item": {
"Item shortname or ID": "hoodie",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
},
{
"Item": {
"Item shortname or ID": "riot.helmet",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Weapons": [
{
"Item": {
"Item shortname or ID": "pistol.revolver",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Bot loot": {
"Enable loot after bot's death?": true,
"Amount of slots": 5,
"Loot set name (key) from loot settings (you can enter many sets for random selection)": [
"ResourcesDriver"
]
}
},
"DriverCar": {
"Bot health": {
"Min": 100.0,
"Max": 150.0
},
"Prevent attacking players first?": true,
"Damage receive rate": 2.0,
"Damage rate": 2.0,
"Spawn bag with items instead of corpse on death?": true,
"In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
"Clothes": [
{
"Item": {
"Item shortname or ID": "hazmatsuit",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Weapons": [
{
"Item": {
"Item shortname or ID": "rifle.ak",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Bot loot": {
"Enable loot after bot's death?": true,
"Amount of slots": 5,
"Loot set name (key) from loot settings (you can enter many sets for random selection)": [
"ResourcesDriver"
]
}
},
"DriverBoat": {
"Bot health": {
"Min": 100.0,
"Max": 150.0
},
"Prevent attacking players first?": true,
"Damage receive rate": 2.0,
"Damage rate": 2.0,
"Spawn bag with items instead of corpse on death?": true,
"In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
"Clothes": [
{
"Item": {
"Item shortname or ID": "hazmatsuit",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Weapons": [
{
"Item": {
"Item shortname or ID": "t1_smg",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Bot loot": {
"Enable loot after bot's death?": true,
"Amount of slots": 5,
"Loot set name (key) from loot settings (you can enter many sets for random selection)": [
"ResourcesDriver"
]
}
},
"PilotHeli": {
"Bot health": {
"Min": 100.0,
"Max": 150.0
},
"Prevent attacking players first?": true,
"Damage receive rate": 2.0,
"Damage rate": 2.0,
"Spawn bag with items instead of corpse on death?": true,
"In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
"Clothes": [
{
"Item": {
"Item shortname or ID": "jumpsuit.suit.blue",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Weapons": [
{
"Item": {
"Item shortname or ID": "rifle.ak",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Bot loot": {
"Enable loot after bot's death?": true,
"Amount of slots": 5,
"Loot set name (key) from loot settings (you can enter many sets for random selection)": [
"ResourcesDriver"
]
}
}
},
"Companion settings": {
"Companion1": {
"Bot health": {
"Min": 100.0,
"Max": 150.0
},
"Prevent attacking players first?": true,
"Damage receive rate": 2.0,
"Damage rate": 2.0,
"Spawn bag with items instead of corpse on death?": true,
"In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
"Clothes": [
{
"Item": {
"Item shortname or ID": "hazmatsuit_scientist_nvgm",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Weapons": [
{
"Item": {
"Item shortname or ID": "rifle.ak",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Bot loot": {
"Enable loot after bot's death?": true,
"Amount of slots": 5,
"Loot set name (key) from loot settings (you can enter many sets for random selection)": [
"ResourcesCompanion",
"WeaponsCompanion"
]
}
},
"Companion2": {
"Bot health": {
"Min": 100.0,
"Max": 150.0
},
"Prevent attacking players first?": true,
"Damage receive rate": 2.0,
"Damage rate": 2.0,
"Spawn bag with items instead of corpse on death?": true,
"In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
"Clothes": [
{
"Item": {
"Item shortname or ID": "hazmatsuit.arcticsuit",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Weapons": [
{
"Item": {
"Item shortname or ID": "rifle.ak",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Bot loot": {
"Enable loot after bot's death?": true,
"Amount of slots": 5,
"Loot set name (key) from loot settings (you can enter many sets for random selection)": [
"ResourcesCompanion",
"WeaponsCompanion"
]
}
},
"Companion3": {
"Bot health": {
"Min": 100.0,
"Max": 150.0
},
"Prevent attacking players first?": true,
"Damage receive rate": 2.0,
"Damage rate": 2.0,
"Spawn bag with items instead of corpse on death?": true,
"In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
"Clothes": [
{
"Item": {
"Item shortname or ID": "hazmatsuit.lumberjack",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Weapons": [
{
"Item": {
"Item shortname or ID": "rifle.ak",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Bot loot": {
"Enable loot after bot's death?": true,
"Amount of slots": 5,
"Loot set name (key) from loot settings (you can enter many sets for random selection)": [
"ResourcesCompanion",
"WeaponsCompanion"
]
}
},
"Companion4": {
"Bot health": {
"Min": 100.0,
"Max": 150.0
},
"Prevent attacking players first?": true,
"Damage receive rate": 2.0,
"Damage rate": 2.0,
"Spawn bag with items instead of corpse on death?": true,
"In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
"Clothes": [
{
"Item": {
"Item shortname or ID": "hazmatsuit.spacesuit",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Weapons": [
{
"Item": {
"Item shortname or ID": "rifle.ak",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Amount": 1
}
],
"Bot loot": {
"Enable loot after bot's death?": true,
"Amount of slots": 5,
"Loot set name (key) from loot settings (you can enter many sets for random selection)": [
"ResourcesCompanion",
"WeaponsCompanion"
]
}
}
},
"Loot settings": {
"ResourcesBike": [
{
"Item": {
"Item shortname or ID": "wood",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 5000.0,
"Max": 50000.0
}
},
{
"Item": {
"Item shortname or ID": "stones",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 1000.0,
"Max": 10000.0
}
}
],
"ResourcesCar": [
{
"Item": {
"Item shortname or ID": "wood",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 5000.0,
"Max": 50000.0
}
},
{
"Item": {
"Item shortname or ID": "stones",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 1000.0,
"Max": 10000.0
}
}
],
"ResourcesBoat": [
{
"Item": {
"Item shortname or ID": "wood",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 5000.0,
"Max": 50000.0
}
},
{
"Item": {
"Item shortname or ID": "stones",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 1000.0,
"Max": 10000.0
}
}
],
"ResourcesHeli": [
{
"Item": {
"Item shortname or ID": "wood",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 5000.0,
"Max": 50000.0
}
},
{
"Item": {
"Item shortname or ID": "stones",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 1000.0,
"Max": 10000.0
}
}
],
"ResourcesDriver": [
{
"Item": {
"Item shortname or ID": "wood",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 1000.0,
"Max": 10000.0
}
},
{
"Item": {
"Item shortname or ID": "stones",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 100.0,
"Max": 1000.0
}
}
],
"ResourcesCompanion": [
{
"Item": {
"Item shortname or ID": "wood",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 100.0,
"Max": 1000.0
}
},
{
"Item": {
"Item shortname or ID": "stones",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 100.0,
"Max": 100.0
},
"Amount": {
"Min": 10.0,
"Max": 100.0
}
}
],
"WeaponsCompanion": [
{
"Item": {
"Item shortname or ID": "rifle.ak",
"Item skin": 0
},
"Item custom name (if not needed leave empty)": null,
"Spawn chance (0-100%)": {
"Min": 40.0,
"Max": 80.0
},
"Amount": {
"Min": 1.0,
"Max": 1.0
}
}
]
}
}
![图片[11]-交通驱动因素
交通司机 1.4.2-PCI1](https://codefling.com/uploads/monthly_2022_05/30111903_-1.png.41c12f0ccaa6162666e7bbe6f87f3aab.png)
![图片[12]-交通驱动因素
交通司机 1.4.2-PCI1](https://codefling.com/uploads/monthly_2022_05/2064649395_-2.png.595c6b4d83298ca6d20b7b56d46e4ccb.png)
![图片[13]-交通驱动因素
交通司机 1.4.2-PCI1](https://codefling.com/uploads/monthly_2022_05/1617372317_-3.png.cc9a1f1c6670f25507e981ac51967dc0.png)
![图片[14]-交通驱动因素
交通司机 1.4.2-PCI1](https://codefling.com/uploads/monthly_2022_05/572166324_-4.png.e4f2ff60a8a76c51a66e4be268cf4331.png)
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